Reference : DCDS - Distant Collaborative Design Studio. An Initial Experimentation in Distant Collab...
Scientific congresses and symposiums : Paper published in a book
Engineering, computing & technology : Architecture
http://hdl.handle.net/2268/14346
DCDS - Distant Collaborative Design Studio. An Initial Experimentation in Distant Collaborative Design Studio in Architecture.
English
Elsen, Catherine mailto [Université de Liège - ULg > Département Argenco : Secteur TLU+C > Lucid - Lab for User Cognition & Innovative Design >]
Juchmes, Roland [Université de Liège - ULg > Département Argenco : Secteur TLU+C > Lucid - Lab for User Cognition & Innovative Design >]
Kubicki, Sylvain [> >]
Leclercq, Pierre [Université de Liège - ULg > Département Argenco : Secteur TLU+C > Lucid - Lab for User Cognition & Innovative Design >]
2008
Architecture "in computero", Integrating Methods and Techniques. Proceedings of the 26th eCAADe Conference on Education and Research in Computer Aided Architectural Design in Europe.
Muylle, Marc
9
Yes
No
International
97800954118372
Anvers
Belgique
eCAADe 2008 - Education and Research in Computer Aided Design in Europe
du 17 au 20 septembre 2008
University College of Antwerpen
College of Design Science
The Higher Institute of Architectural Sciences Henry Van de Velde
Anvers
Belgique
[en] Distant collaborative design ; Sketch support systems ; Asynchronous collaborative activites
[en] This paper introduces new supporting tools in the field of distant collaborative design, namely DCDS and CRTI-weB. These prototypes respectively support: the early stages of design, through the support of the crucial initial step of free-hand sketches shared in real-time, and the asynchronous collaborative activities. The main goal of this paper is to propose the use of these innovative tools as an efficient and realistic way of managing long distance collaboration, to effectively serve the designers’ needs. This proposition is analyzed and questioned through a real-size experiment featuring 30 architecture and architectural-engineering students, working together in real-time in different locations (Belgium and France). This experiment and the necessary survey open up interesting fields of investigation, such as the relevance of the proposed devices in supporting distant collaborative design in architecture and the benefit this represents for students to merge the IT aspects and the design studio. The methodology and the replicability are analyzed to increase the level and quality of formation of our students and, finally, a critique of the tools confirms a benefit for the developing teams.
LUCID-ULg, Lab for User Cognition and Innovative Design, Université de Liège ; Centre de Recherche public Henri Tudor, Luxembourg
Fonds de la Recherche Scientifique (Communauté française de Belgique) - F.R.S.-FNRS ; Université de Liège, Belgique
Researchers ; Professionals ; Students
http://hdl.handle.net/2268/14346

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