Learning for exploration/exploitation in reinforcement learningCastronovo, Michaël ![]() Master's dissertation (2012) We consider the problem of learning high-performance Exploration/Exploitation (E/E) strategies for finite Markov Decision Processes (MDPs) when the MDP to be controlled is supposed to be drawn from a ... [more ▼] We consider the problem of learning high-performance Exploration/Exploitation (E/E) strategies for finite Markov Decision Processes (MDPs) when the MDP to be controlled is supposed to be drawn from a known probability distribution pM(·). The performance criterion is the sum of discounted rewards collected by the E/E strategy over an infinite length trajectory. We propose an approach for solving this problem that works by considering a rich set of candidate E/E strategies and by looking for the one that gives the best average performances on MDPs drawn according to pM(·). As candidate E/E strategies, we consider index-based strategies parametrized by small formulas combining variables that include the estimated reward function, the number of times each transition has occurred and the optimal value functions ˆ V and ˆQ of the estimated MDP (obtained through value iteration). The search for the best formula is formalized as a multi-armed bandit problem, each arm being associated with a formula. We experimentally compare the performances of the approach with R-max as well as with -Greedy strategies and the results are promising. [less ▲] Detailed reference viewed: 36 (3 ULg) Learning exploration/exploitation strategies for single trajectory reinforcement learningCastronovo, Michaël ; Maes, Francis ; Fonteneau, Raphaël et alin Proceedings of the 10th European Workshop on Reinforcement Learning (EWRL 2012) (2012) We consider the problem of learning high-performance Exploration/Exploitation (E/E) strategies for finite Markov Decision Processes (MDPs) when the MDP to be controlled is supposed to be drawn from a ... [more ▼] We consider the problem of learning high-performance Exploration/Exploitation (E/E) strategies for finite Markov Decision Processes (MDPs) when the MDP to be controlled is supposed to be drawn from a known probability distribution pM( ). The performance criterion is the sum of discounted rewards collected by the E/E strategy over an in finite length trajectory. We propose an approach for solving this problem that works by considering a rich set of candidate E/E strategies and by looking for the one that gives the best average performances on MDPs drawn according to pM( ). As candidate E/E strategies, we consider index-based strategies parametrized by small formulas combining variables that include the estimated reward function, the number of times each transition has occurred and the optimal value functions V and Q of the estimated MDP (obtained through value iteration). The search for the best formula is formalized as a multi-armed bandit problem, each arm being associated with a formula. We experimentally compare the performances of the approach with R-max as well as with e-Greedy strategies and the results are promising. [less ▲] Detailed reference viewed: 55 (10 ULg) |
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