References of "Van Droogenbroeck, Marc"
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See detailStatistical analysis of modulated codes for robot positioning -- Application to BeAMS
Pierlot, Vincent ULg; Van Droogenbroeck, Marc ULg

Report (2013)

Positioning is a fundamental issue for mobile robots. Therefore, a performance analysis is suitable to determine the behavior of a system, and to optimize its working. Unfortunately, some systems are only ... [more ▼]

Positioning is a fundamental issue for mobile robots. Therefore, a performance analysis is suitable to determine the behavior of a system, and to optimize its working. Unfortunately, some systems are only evaluated experimentally, which makes the performance analysis and design decisions very unclear. In [4], we have proposed a new angle measurement system, named BeAMS, that is the key element of an algorithm for mobile robot positioning. BeAMS introduces a new mechanism to measure angles: it detects a beacon when it enters and leaves an angular window. A theoretical framework for a thorough performance analysis of BeAMS has been provided to establish the upper bound of the variance, and to validate this bound through experiments and simulations. It has been shown that the estimator derived from the center of this angular window provides an unbiased estimate of the beacon angle. This document complements our paper by going into further details related to the code statistics of modulated signals in general, with an emphasis on BeAMS. In particular, the probability density function of the measured angle has been previously established with the assumption that there is no correlation between the times a beacon enters the angular window or leaves it. This assumption is questionable and, in this document, we reconsider this assumption and establish the exact probability density function of the angle estimated by BeAMS (without this assumption). The conclusion of this study is that the real variance of the estimator provided by BeAMS was slightly underestimated in our previous work. In addition to this speci c result, we also provide a new and extensive theoretical approach that can be used to analyze the statistics of any angle measurement method with beacons whose signal has been modulated. To summarize, this technical document has four purposes: (1) to establish the exact probability density function of the angle estimator of BeAMS, (2) to calculate a practical upper bound of the variance of this estimator, which is of practical interest for calibration and tracking (see Table 1, on page 13, for a summary), (3) to present a new theoretical approach to evaluate the performance of systems that use modulated (coded) signals, and (4) to show how the variance evolves exactly as a function of the angular window (while re- maining below the upper bound). [less ▲]

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See detailEfficient database pruning for large-scale cover song recognition
Osmalsky, Julien ULg; Pierard, Sébastien ULg; Van Droogenbroeck, Marc ULg et al

in International Conference on Acoustics, Speech, and Signal Processing (ICASSP) (2013, May)

This paper focuses on cover song recognition over a large dataset, potentially containing millions of songs. At this time, the problem of cover song recognition is still challenging and only few methods ... [more ▼]

This paper focuses on cover song recognition over a large dataset, potentially containing millions of songs. At this time, the problem of cover song recognition is still challenging and only few methods have been proposed on large scale databases. We present an efficient method for quickly extracting a small subset from a large database in which a correspondence to an audio query should be found. We make use of fast rejectors based on independent audio features. Our method mixes independent rejectors together to build composite ones. We evaluate our system with the Million Song Dataset and we present composite rejectors offering a good trade-off between the percentage of pruning and the percentage of loss. [less ▲]

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See detailDigital Image and Video Processing
Van Droogenbroeck, Marc ULg

Learning material (2013)

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See detailAlgorithms for mathematical morphology
Géraud, Thierry; Talbot, Hugues; Van Droogenbroeck, Marc ULg

in Najman, Laurent; Talbot, Hugues (Eds.) Mathematical morphology: from theory to applications (2013)

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See detailI-see-3D! An Interactive and Immersive System that dynamically adapts 2D projections to the location of a user’s eyes
Pierard, Sébastien ULg; Pierlot, Vincent ULg; Lejeune, Antoine ULg et al

in International Conference on 3D Imaging (IC3D) (2012, December)

This paper presents a system that gives the illusion of a 3D immersive and interactive environment with 2D projectors. The user does not need to wear glasses, nor to watch a (limited) screen. The virtual ... [more ▼]

This paper presents a system that gives the illusion of a 3D immersive and interactive environment with 2D projectors. The user does not need to wear glasses, nor to watch a (limited) screen. The virtual world is all around him, drawn on the floor. As the user is himself immersed in the virtual world, there is no need for a proxy like an avatar; he can move inside the virtual environment freely. Moreover, the Isee-3D system allows a user to manipulate virtual objects with his own body, making interactions with the virtual world very intuitive. Giving the illusion of 3D requires to render images insuch a way that the deformation of the image projected on thefloor is taken into account, as well as the position of the user’s “eye” in its virtual world. The resulting projection is neither perspective nor orthographic. Nevertheless, we describe how thiscan be implemented with the standard OpenGL pipeline, without any shader. Our experiments demonstrate that our system is effective in giving the illusion of 3D. Videos showing the results obtained with our I-see-3D system are available on our website http://www.ulg.ac.be/telecom/projector [less ▲]

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See detailSatellite Communications
Van Droogenbroeck, Marc ULg

Learning material (2012)

Introduction to satellite communications.

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See detailDetection and Quantification of Efficiency and Quality of Gait Impairment in Multiple Sclerosis through Foot Path Analysis
PHAN BA, Remy ULg; Pierard, Sébastien ULg; MOONEN, Gustave ULg et al

Poster (2012, October 11)

Introduction: Walking speed is generally considered as the best outcome measure in trials for people with multiple sclerosis (pMS). We recently designed a device based on range laser scanner capable to ... [more ▼]

Introduction: Walking speed is generally considered as the best outcome measure in trials for people with multiple sclerosis (pMS). We recently designed a device based on range laser scanner capable to track feet paths of walking subjects. Our purpose was to explore gait descriptors of pMS and compare them with those of healthy volunteers (HV). Methods: Fourty-four pMS (considered as moderatly or highly disabled according to a cut-off EDSS value of 3.0) and 28 HV performed 4 walking tasks along 2 trajectories in 3 walking modes. Twenty-six gait descriptors crudely dichotomized in « efficiency» and « quality » of gait were compared in the 2 populations using unpaired t-tests. Results: (i) apart from an older age in pMS, the two populations were comparable, (ii) efficiency of gait descriptors including walking speed distinguished HV from pMS, and pMS with moderate from pMS with high disability, (iii) quality of gait descriptors were also significantly altered in pMS, including in walking tasks where their walking speed was comparable to that of HV. Conclusions: RLS technology can distinguish pMS from HV according to (i) more efficiency of gait descriptors than the sole walking speed and (ii) quality of gait descriptors, including in subjects with a « normal » walking speed. [less ▲]

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See detailAdaptive bilateral filtering for range images
Lejeune, Antoine ULg; Van Droogenbroeck, Marc ULg; Verly, Jacques ULg

in URSI Benelux Forum 2012 (2012, September 14)

We propose an improvement for range images of the standard bilateral filter consisting in adapting it locally to the distribution of the range noise at each pixel.

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See detailUtilisation de la Kinect
Lejeune, Antoine ULg; Pierard, Sébastien ULg; Van Droogenbroeck, Marc ULg et al

in Linux Magazine France (2012), 151

Fin 2010, Microsoft lançait la Kinect pour Xbox 360, la première caméra 3D destinée au grand public. Une semaine plus tard sortait la première librairie permettant d'utiliser l'appareil sur un ordinateur ... [more ▼]

Fin 2010, Microsoft lançait la Kinect pour Xbox 360, la première caméra 3D destinée au grand public. Une semaine plus tard sortait la première librairie permettant d'utiliser l'appareil sur un ordinateur personnel. Depuis lors, des centaines d'applications ont vu le jour utilisant l'information de profondeur capturée par la Kinect pour analyser le mouvement humain ou guider des robots. Dans cette article, nous allons voir comment développer une application utilisant la Kinect sous GNU/Linux. [less ▲]

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See detailBackground Subtraction: Experiments and Improvements for ViBe
Van Droogenbroeck, Marc ULg; Paquot, Olivier

in Change Detection Workshop (2012, June)

Motion detection plays an important role in most video based applications. One of the many possible ways to detect motion consists in background subtraction. This paper discusses experiments led for a ... [more ▼]

Motion detection plays an important role in most video based applications. One of the many possible ways to detect motion consists in background subtraction. This paper discusses experiments led for a particular background subtraction technique called ViBe. This technique models the background with a set of samples for each pixel and compares new frames, pixel by pixel, to determine if a pixel belongs to the background or to the foreground. In its original version, the scope of ViBe is limited to background modeling. In this paper, we introduce a series of modifications that alter the working of ViBe, like the inhibition of propagation around internal borders or the distinction between the updating and segmentation masks, or process the output, for example by some operations on the connected components. Experimental results obtained for video sequences provided on the workshop site validate the improvements of the proposed modifications. [less ▲]

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See detailLa détection de mouvement dans une vidéo: histoire d'une technologie et d'un brevet
Van Droogenbroeck, Marc ULg

Conference given outside the academic context (2012)

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See detailNeural networks for musical chords recognition
Osmalsky, Julien ULg; Embrechts, Jean-Jacques ULg; Van Droogenbroeck, Marc ULg et al

in Journées d'informatique musicale (2012, May)

In this paper, we consider the challenging problem of music recognition and present an effective machine learning based method using a feed-forward neural network for chord recognition. The method uses ... [more ▼]

In this paper, we consider the challenging problem of music recognition and present an effective machine learning based method using a feed-forward neural network for chord recognition. The method uses the known feature vector for automatic chord recognition called the Pitch Class Profile (PCP). Although the PCP vector only provides attributes corresponding to 12 semi-tone values, we show that it is adequate for chord recognition. Part of our work also relates to the design of a database of chords. Our database is primarily designed for chords typical of Western Europe music. In particular, we have built a large dataset filled with recorded guitar chords under different acquisition conditions (instruments, microphones, etc), but also with samples obtained with other instruments. Our experiments establish a twofold result: (1) the PCP is well suited for describing chords in a machine learning context, and (2) the algorithm is also capable to recognize chords played with other instruments, even unknown from the training phase. [less ▲]

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See detailRecognition of emotions in facial images
Pierard, Sébastien ULg; Lejeune, Antoine ULg; Van Droogenbroeck, Marc ULg

Report (2012)

This document reports about some work done in the field of emotions classification in facial images.

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See detailEstimation of human orientation based on silhouettes and machine learning principles
Pierard, Sébastien ULg; Van Droogenbroeck, Marc ULg

in International conference on pattern recognition applications and methods (ICPRAM) (2012, February)

Estimating the orientation of the observed person is a crucial task for home entertainment, man-machine interaction, intelligent vehicles, etc. This is possible but complex with a single camera because it ... [more ▼]

Estimating the orientation of the observed person is a crucial task for home entertainment, man-machine interaction, intelligent vehicles, etc. This is possible but complex with a single camera because it only provides one side view. To decrease the sensitivity to color and texture, we use the silhouette to infer the orientation. Under these conditions, we show that the only intrinsic limitation is to confuse the orientation q with the supplementary angle (that is 180°-theta), and that the shape descriptor must distinguish between mirrored images. In this paper, the orientation estimation is expressed and solved in the terms of a regression problem and supervised learning. In our experiments, we have tested and compared 18 shape descriptors; the best one achieves a mean error of 5:24°. However, because of the intrinsic limitation mentioned above, the range of orientations is limited to 180°. Our method is easy to implement and outperforms existing techniques. [less ▲]

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See detailDéveloppement d'un prototype exploitant les brevets ViBe et le chiffrement d'images
Schadeck, Damien ULg; Van Droogenbroeck, Marc ULg

Report (2012)

This report develops many software enhancements proposed to speed up ViBe, a patented technology designed to detect backgrounds and motion in video sequences. It also elaborates on a technology for the ... [more ▼]

This report develops many software enhancements proposed to speed up ViBe, a patented technology designed to detect backgrounds and motion in video sequences. It also elaborates on a technology for the partial encryption of images. [less ▲]

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See detailOn the human pose recovery based on a single view
Pierard, Sébastien ULg; Van Droogenbroeck, Marc ULg

in International conference on pattern recognition applications and methods (ICPRAM) (2012, February)

Estimating the pose of the observed person is crucial for a large variety of applications including home entertainment, man-machine interaction, video surveillance, etc. Often, only a single side view is ... [more ▼]

Estimating the pose of the observed person is crucial for a large variety of applications including home entertainment, man-machine interaction, video surveillance, etc. Often, only a single side view is available, but authors claim that it is possible to derive the pose despite that humans evolve in a 3D environment. In addition, to decrease the sensitivity to color and texture, it is preferable to rely only on the silhouette to recover the pose. Under these conditions, we show that there is an intrinsic limitation: at least two poses correspond to the observed silhouette. We discuss this intrinsic limitation in details in this short paper. To our knowledge, this issue has been overlooked by authors in the past. We observe that this limitation has an impact on the way previous reported results should be interpreted, and it has clearly to be taken into account for designing new methods. [less ▲]

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See detailMultimodal evaluation of gait and stride dynamics in relapsing and progressive forms of multiple sclerosis
Belachew, Shibeshih ULg; Pierard, Sébastien ULg; PHAN BA, Remy ULg et al

in Proceedings of the Belgian Royal Academies of Medicine (2012), 1

Ambulation measures are being increasingly recognized as highly relevant to the quantification of multiple sclerosis (MS) severity and response to treatment. Feet paths are highly informative for gait ... [more ▼]

Ambulation measures are being increasingly recognized as highly relevant to the quantification of multiple sclerosis (MS) severity and response to treatment. Feet paths are highly informative for gait analysis and we have recently designed a new system, which captures the position of the feet in real time. We use several range laser scanners (RLS) to analyze a horizontal slice of the scene in which each foot is considered as a point, and the vertical movements are ignored. Neat ambulation measures may be easily extracted such as walking speed, distance between feet over time, swing phase duration, and gait asymmetry in specific settings of walking recommendations. Our RLS platform is much cheaper than existing sensor-based and motion capture systems and may be more convenient for the development of multicentric clinical trials settings since patients can be easily and rapidly assessed without tags or sensors in the hallway of an outpatient clinic. We use 4 BEA LZR-i100 RLS arranged in a corridor of at least 10m long and 4m width, devoid of obstacle. The scanned plane is chosen to be located at 15 cm above the floor, which is right above the tibio-tarsal joint of the ankle in a barefoot configuration for adult individuals in stance phase. We expect further studies to validate and empower the meaning of non-intrusive RLS-derived gait measures that should pave the ground for major improvements in the way we will assess the efficacy of disease-modifying treatments (DMTs), physical therapy and symptomatic interventions on walking impairment, ataxia and fatigability in MS. RLS-derived gait measures may also reveal to be crucial in the near future for the development of treatments that would specifically target progressive forms of MS. [less ▲]

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See detailThe secrets of the Kinect ... in depth!
Lejeune, Antoine ULg; Van Droogenbroeck, Marc ULg; Verly, Jacques ULg

Conference (2011, December 08)

The slides present the Kinect in depth. The major technological ideas are explained. In addition, the presentation gives an overview of all the libraries available to interface to the Kinect.

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See detailA new jump edge detection method for 3D cameras
Lejeune, Antoine ULg; Pierard, Sébastien ULg; Van Droogenbroeck, Marc ULg et al

in International Conference on 3D Imaging (IC3D) (2011, December)

Edges is a fundamental clue for analyzing, interpreting, and understanding 3D scenes: they describe objects boundaries. Available edge detection methods are not suited for 3D cameras such as the Microsoft ... [more ▼]

Edges is a fundamental clue for analyzing, interpreting, and understanding 3D scenes: they describe objects boundaries. Available edge detection methods are not suited for 3D cameras such as the Microsoft Kinect or a time-of-flight camera: they are slow and do not take into consideration the characteristics of the cameras. In this paper, we present a fast jump edge detection technique for 3D cameras based on the principles of Canny’s edge detector. We first analyze the characteristics of the range signal for two different kinds of cameras: a time-of-flight camera (the PMD[vision] CamCube) and the Microsoft Kinect. From this analysis, we define appropriate operators and thresholds to perform the edge detection. Then, we present some results of the developed algorithms for both cameras. [less ▲]

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