References of "Pierard, Sébastien"
     in
Bookmark and Share    
Full Text
See detailA technique for building databases of annotated and realistic human silhouettes based on an avatar
Pierard, Sébastien ULg; Van Droogenbroeck, Marc ULg

in Annual Workshop on Circuits, Systems and Signal Processing (ProRISC) (2009, November)

The real-time interpretation of video scenes and human motion is a research field with a lot of applications. Awidely used pre-processing step is the background subtraction, which highlights silhouettes ... [more ▼]

The real-time interpretation of video scenes and human motion is a research field with a lot of applications. Awidely used pre-processing step is the background subtraction, which highlights silhouettes. In addition, example-based and learning-based approaches are attractive for the interpretation of complex scenes. But to be effective, such techniques need to be trained on samples of realistic human silhouettes. This paper presents a method to automatically build databases of artificial, realistic, and annotated human silhouettes. Our method, based on a 3D human avatar, allows to save additional data with the silhouettes, and to highlight the different body parts. These supplementary data may be application-driven. To help in evaluating the relevance of automatically generated databases, we suggest some practical solutions based on a visual signature of the databases. [less ▲]

Detailed reference viewed: 108 (8 ULg)
Full Text
See detailReal-time processing of depth and color video streams to improve the reliability of depth maps
Pierard, Sébastien ULg; Leens, Jérôme ULg; Van Droogenbroeck, Marc ULg

Poster (2009, November)

Depth is a useful information in vision to understand the geometrical properties of an environment. Depth is traditionally computed in terms of a disparity map acquired by a stereoscopic system but, over ... [more ▼]

Depth is a useful information in vision to understand the geometrical properties of an environment. Depth is traditionally computed in terms of a disparity map acquired by a stereoscopic system but, over the last few years, several manufacturers have released single-lens cameras that directly capture depth information (also called range). This is an important technological breakthrough although range signals remain difficult to handle in practice, due to many reasons (low resolution, noise, low framerate, . . . ). Practitioners still struggle to use range data in their applications. The purpose of this paper is to give a brief introduction to range data (captured with a camera), discuss common limitations, and propose techniques to cope with difficulties typically encountered with range cameras. These techniques are based on a simultaneous view of the scene by a color and a depth camera that are combined to improve their interpretation in real time. [less ▲]

Detailed reference viewed: 72 (15 ULg)
Full Text
See detailTechniques to improve the foreground segmentation with a 3D camera and a color camera
Pierard, Sébastien ULg; Van Droogenbroeck, Marc ULg

(2009, November)

Nowadays, techniques for real-time interpretation of video scenes are widespread. Amongst these techniques, the foreground segmentation is one of the favorite. It can be applied to color images as well as ... [more ▼]

Nowadays, techniques for real-time interpretation of video scenes are widespread. Amongst these techniques, the foreground segmentation is one of the favorite. It can be applied to color images as well as depth maps. The point of using depth maps is straightforward as a single color camera is not able to provide depth information. Technologies capable to acquire 3D informations are thus adequate to complement color cameras in consumer products. Practice has shown that 3D or RGB signals, taken alone, are unreliable to extract the foreground under arbitrary conditions. Therefore we combine both modalities to counter the intrinsic limitations of both modalities, which is only possible if the problems specific to a technology are handled appropriately. This paper presents a new global approach for enhanced foreground segmentation that handles limitations to 3D and RGB in a combined way. [less ▲]

Detailed reference viewed: 117 (17 ULg)
Full Text
Peer Reviewed
See detailCombining Color, Depth, and Motion for Video Segmentation
Leens, Jérôme ULg; Pierard, Sébastien ULg; Barnich, Olivier ULg et al

in Computer Vision Systems (2009, October)

This paper presents an innovative method to interpret the content of a video scene using a depth camera. Cameras that provide distance instead of color information are part of a promising young technology ... [more ▼]

This paper presents an innovative method to interpret the content of a video scene using a depth camera. Cameras that provide distance instead of color information are part of a promising young technology but they come with many diff culties: noisy signals, small resolution, and ambiguities, to cite a few. By taking advantage of the robustness to noise of a recent background subtraction algorithm, our method is able to extract useful information from the depth signals. We further enhance the robustness of the algorithm by combining this information with that of an RGB camera. In our experiments, we demonstrate this increased robustness and conclude by showing a practical example of an immersive application taking advantage of our algorithm. [less ▲]

Detailed reference viewed: 155 (29 ULg)
Full Text
See detailLa biodiversité, reflet des soubresauts de la biosphère et de l'équilibre géophysiologique.
Pierard, Sébastien ULg; Franchimont, Claudine ULg; Pierard, Gérald ULg

in Association des Géologues Amateurs de Belgique Minibul (2009), 42

Detailed reference viewed: 8 (3 ULg)
Full Text
See detailImpact du stress géoclimatique sur la peau.
Franchimont, Claudine ULg; Pierard, Sébastien ULg; Pierard, Gérald ULg

in Dermatologie Actualité (2006), 100

Detailed reference viewed: 21 (11 ULg)
Full Text
See detailStress écologique et chronobiologique de la dérive géoclimatique.
Pierard, Sébastien ULg; Franchimont, Claudine ULg; Pierard, Gérald ULg

in Revue Verviétoise d'Histoire Naturelle (2002), 59

Detailed reference viewed: 52 (0 ULg)
Full Text
See detailLes rudistes de la Mésogée. Anatomie et biotope.
Pierard, Sébastien ULg; Franchimont, Claudine ULg; Pierard, Gérald ULg

in Revue Verviétoise d'Histoire Naturelle (2001), 58

Detailed reference viewed: 21 (1 ULg)
Full Text
See detailLes Scarabées.
Pierard, Sébastien ULg; Franchimont, Claudine ULg; Pierard, Gérald ULg

in Revue Verviétoise d'Histoire Naturelle (2000), 57

Detailed reference viewed: 10 (1 ULg)
Full Text
See detailL'appareil aptychial chez les ammonoïdes.
Pierard, Sébastien ULg; Franchimont, Claudine ULg; Pierard, Gérald ULg

in Association des Géologues Amateurs de Belgique Minibul (2000), 33

Detailed reference viewed: 7 (1 ULg)
Full Text
See detailLes rhyncholites.
Pierard, Sébastien ULg; Franchimont, Claudine ULg; Pierard, Gérald ULg

in Association des Géologues Amateurs de Belgique Minibul (2000), 33

Detailed reference viewed: 11 (0 ULg)
Full Text
See detailMorphotypes et postures de vie et de mort chez les trilobites.
Pierard, Sébastien ULg; Franchimont, Claudine ULg; Pierard, Gérald ULg

in Revue Verviétoise d'Histoire Naturelle (1999), 56

Detailed reference viewed: 24 (1 ULg)
Full Text
See detailPlaidoyer pour la biodiversité au crépuscule du deuxième millénaire.
Pierard, Sébastien ULg; Franchimont, Claudine ULg; Pierard, Gérald ULg

in Revue Verviétoise d'Histoire Naturelle (1998), 55

Detailed reference viewed: 10 (0 ULg)
Full Text
See detailObservation de la peau d'un hadrosaure vieux de 75 millions d'années.
Pierard, Sébastien ULg; Franchimont, Claudine ULg; Pierard, Gérald ULg

in Revue Verviétoise d'Histoire Naturelle (1998), 55

Detailed reference viewed: 3 (1 ULg)
Full Text
See detailOiseau, d'où viens-tu?
Pierard, Sébastien ULg; Franchimont, Claudine ULg; Pierard, Gérald ULg

in Association des Géologues Amateurs de Belgique Minibul (1998), 31(8), 20-22

Detailed reference viewed: 29 (2 ULg)