Errors in architectural design process : towards a cognitive model.Safin, Stéphane ; Leclercq, Pierre ; Blavier, Adelaïde ![]() in Marjanovic, Dorian; Storga, Mario; Pavkovic, Neven (Eds.) et al Proceedings of the Design 2008 : 10th International Design Conference (2008) In architectural design process, the human error has a particular status. The later it is detected, the more expensive it is. Moreover, some errors can not be detected given the current state of the ... [more ▼] In architectural design process, the human error has a particular status. The later it is detected, the more expensive it is. Moreover, some errors can not be detected given the current state of the design process and object definition. In this paper, we propose a model based on cognitive theories about human errors, applied to architectural preliminary design. In this model we classify the consequences of a design decision (direct, indirect, detected and undetected), we describe the steps of decision in architecture in relation to the process of errors detection and we introduce the concept of evolutive context. [less ▲] Detailed reference viewed: 143 (23 ULg) Creative Sketches Production in Digital Design: A User-Centered Evaluation of a 3D Digital Environment; ; Leclercq, Pierre ![]() in Lecture Notes in Computer Science (2008), 5166 Detailed reference viewed: 14 (2 ULg) Cooperative Digital Studio IT-supported cooperation for AEC students; ; Leclercq, Pierre ![]() in Rishmoller, L. (Ed.) Improving the Management of Construction Projects through IT Adoption (2008) Detailed reference viewed: 29 (1 ULg) Multidisciplinary approach to study of design cognitive process: the case of human errors in architectural preliminary designSafin, Stéphane ; Leclercq, Pierre ; Blavier, Adelaïde ![]() Conference (2008) This contribution aims to show a multidisciplinary method to understand and formalize design process, from a cognitive point of view, in the particular case of human errors in architectural preliminary ... [more ▼] This contribution aims to show a multidisciplinary method to understand and formalize design process, from a cognitive point of view, in the particular case of human errors in architectural preliminary design process. We first emphasize the importance of error detection and recovery in the sketching phase in architecture. After the description of our methodology, we explain the general theory and model on human error, the short study we made and our proposition of a model on hu- man error in architectural design. We finally conclude by giving some first re- quirements from this model in order to improve to the development of sketch- based CAD tools. [less ▲] Detailed reference viewed: 20 (2 ULg) IDIMAGE - Interface Digitale de Manipulation GestuelleLeclercq, Pierre ; ; Safin, Stéphane et alSoftware (2008) Detailed reference viewed: 31 (6 ULg) TraGeRe - Tracé Générique Réaliste LibreLeclercq, Pierre ; ; Demaret, Jean-Noël et alSoftware (2008) Detailed reference viewed: 23 (5 ULg) Contributions of a 3D numerical environment for architectural sketches.; ; Leclercq, Pierre ![]() in Lecture Notes in Computer Science (2008) Detailed reference viewed: 15 (4 ULg) Distributed Collaborative Design Studio : a sketch-based environment to support rich distant collaboration. Workshop.Safin, Stéphane ; Delfosse, Vincent ; Elsen, Catherine et alConference (2008) An increasing number of large scale projects requires that distant teams collaborate together remotely. At the same time, the current CAD tools only offer minimal support for partial and asynchronous ... [more ▼] An increasing number of large scale projects requires that distant teams collaborate together remotely. At the same time, the current CAD tools only offer minimal support for partial and asynchronous interactions. The application we propose enables full synchronous and remote sketch-based collaborative design. This setup is a combination of a virtual desktop (a remote meeting table), a standard videoconference system, a gesture recognition module and a networked, real-time, collaborative drawing software (SketSha). The solution as a whole is multimodal in essence (gestures, speech, drawing…) supporting immersive remote collaborative design. [less ▲] Detailed reference viewed: 71 (18 ULg) Is there anything to expect from 3D views in sketching support tools ?; ; Elsen, Catherine et alin Gero, John S.; Goel, Ashok K. (Eds.) Design Computing and Cognition '08 : Proceedings of the Third International Conference on Design Computing and Cognition. (2008) This paper describes a research project which aims at studying the ergonomic and cognitive value of EsQUIsE, a freehand design environment for architects. This sketch-based modeling software is ... [more ▼] This paper describes a research project which aims at studying the ergonomic and cognitive value of EsQUIsE, a freehand design environment for architects. This sketch-based modeling software is implemented on a Tablet PC. The EsQUIsE software provides architects with the possibility to generate automatically 3D views from the freehand drawings. The first part of the paper deals with the usability of such a digital environment for sketching, and especially the use of the drawing areas. The second part of the paper is dedicated to the analysis of how 3D views are generated and used for exploring alternative solutions. Although in interviews architects rate 3D highly, in fact they do not produce a large volume of 3D sketches. Issues about visual and spatial reasoning in design are thus highlighted. Finally, the benefit of such a tool for creativity is questioned. [less ▲] Detailed reference viewed: 73 (18 ULg) Digital Cooperative Studio 07-08; ; Elsen, Catherine et alin Pawar, Kulwant S.; Gonçalves, Ricardo; Thoben, Klaus-Dieter (Eds.) Proceedings of the 14th International Conference on Concurrent Enterprising : ICE 2208, A New Wave of Innovation in Collaborative Networks (2008) Teaching cooperation-related issues to AEC (Architecture, Engineering and Construction) students is a major stake nowadays. There are many reasons for that: construction projects become more and more ... [more ▼] Teaching cooperation-related issues to AEC (Architecture, Engineering and Construction) students is a major stake nowadays. There are many reasons for that: construction projects become more and more complex and cooperation practices are evolving in both organizational and IT-based ways. It is notably for these reasons that the issue of IT is addressed in most of the AEC-oriented schools and universities. Traditionally IT is taught to support the tasks of each specific construction field (e.g. CAD for architects, simulation tools for static engineers etc.). The Digital Cooperative Studio, presented in this article, considers IT as a support to cooperation and especially its communication and coordination dimensions. Moreover, we describe here a living lab involving students, teachers and researchers. This strong link between research and teaching allows both the students to be “analysts” of their real project situations and the researchers to experiment their development in real project situations. [less ▲] Detailed reference viewed: 69 (17 ULg) The sketch power to support product design.Elsen, Catherine ; Leclercq, Pierre ![]() in Marjanovic, D.; Storga, M.; Pavkovic, N. (Eds.) et al Proceedings of the Design 2008 : 10th International Design Conference, Vol 2 (2008) This paper is interested in the extent to which sketches and 3D representations are important in today's design process, particularly during the preliminary creative phases of product design. We question ... [more ▼] This paper is interested in the extent to which sketches and 3D representations are important in today's design process, particularly during the preliminary creative phases of product design. We question the relevance of sketches within systems of external representations and amongst the infinite possibilities offered by CAD tools. This exploratory research is conducted through 3 steps: an information gathering step where we assess the current state of art, a direct contact with designers through interviews and the testing of the existing theories through pragmatic experimentation. The project’s goal is to objectivize a Human Machine Interaction that could effectively and efficiently support the product designers in their creative phases. [less ▲] Detailed reference viewed: 90 (19 ULg) De l'esquisse à la maquette digitale : transformation des représentations graphiques en modèles numériques pour l'ingénierie de conception.Elsen, Catherine ; Leclercq, Pierre ![]() Conference (2008) Ce projet s’intéresse à la place que tient aujourd’hui l’esquisse et les représentations 3D au sein du processus de conception, et plus particulièrement au sein des phases amont de la création chez les ... [more ▼] Ce projet s’intéresse à la place que tient aujourd’hui l’esquisse et les représentations 3D au sein du processus de conception, et plus particulièrement au sein des phases amont de la création chez les designers de produit. La question posée est la pertinence de l’esquisse au sein du système global des représentations externes et sa place actuelle dans le monde des possibles offerts par la CAO. La finalité de la recherche est l’objectivation d’un concept IHM pouvant effectivement et efficacement supporter les designers en phase créative. [less ▲] Detailed reference viewed: 89 (28 ULg) Modalités d’interaction sur interface gestuelle : première évaluation des usages spontanés; Safin, Stéphane ; Leclercq, Pierre ![]() Conference (2007, November) Detailed reference viewed: 47 (0 ULg) Impact d’un environnement d’esquisses virtuelles et d’un modèle 3D précoce sur l’activité de conception architecturale.Safin, Stéphane ; Leclercq, Pierre ; Decortis, Françoise ![]() in Revue d'Interaction Homme-Machine = Journal of Human-Machine Interaction (2007), 8(2), This article examines the usefulness and impact of a new generation of sketch-based environments on the preliminary or conceptual stages of architectural design. It also contemplates new directions in the ... [more ▼] This article examines the usefulness and impact of a new generation of sketch-based environments on the preliminary or conceptual stages of architectural design. It also contemplates new directions in the field of digital sketch interpretation, particularly in architecture. Our qualitative and exploratory study compares three different forms of preliminary architectural design activities: one architecture student in a conventional pencil and paper situation, and two other architecture students using different versions of EsQUIsE software on a Virtual Desktop. Our observations lead to three major conclusions: (1) An automatically generated 3D model is a useful feature for checking the volumes of a planned building. (2) In spite of imposing some limits, the EsQUIsE environment enables the user to make modifications in the nature of architectural representations. (3) Several “superposition design” approaches exist, partly structured by the design environment. [less ▲] Detailed reference viewed: 164 (17 ULg) Interface-croquis pour relevés architecturaux: vers la constitution d'une nouvelle activitéSafin, Stéphane ; ; Leclercq, Pierre ![]() in Agon, C.; Delerue, O. (Eds.) Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine, IHM (2007) This article is the synthesis of the ICC research project, aiming at the development of a multimodal and portable interface supporting in real time scale setting of an architectural measurement sketch ... [more ▼] This article is the synthesis of the ICC research project, aiming at the development of a multimodal and portable interface supporting in real time scale setting of an architectural measurement sketch. Based on a participative process, we first expose and make a model of the traditional activities of measure taking and scale setting. We then describe the ICC software and show how the retooled activity changes, taking into account the help functions it brings. We describe the new structure of measurement activity with scale setting, the new drawing modes it induces. We conclude proposing some tracks for the software improvement. [less ▲] Detailed reference viewed: 26 (4 ULg) Apports de la visualisation de maquettes virtuelles 3D en phase d’esquisse architecturale; ; Leclercq, Pierre ![]() in Chauvin, C.; Tricot, A. (Eds.) Epique’07, Actes des 4èmes Journées d’études en psychologie ergonomique (2007) Detailed reference viewed: 24 (1 ULg) Production d'esquisses créatives en conception digitaleLeclercq, Pierre ; ; in Agon, C.; Delerue, O. (Eds.) Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine, IHM (2007) Detailed reference viewed: 23 (2 ULg) Programme IC&C - Interface Créative & ConceptionLeclercq, Pierre ; Juchmes, Roland ; et alSoftware (2007) Detailed reference viewed: 18 (4 ULg) Programme EsQUIsE - SMALeclercq, Pierre ; ; Juchmes, Roland ![]() Software (2007) Detailed reference viewed: 32 (4 ULg) |
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