Acoustique appliquée: fondements et lutte contre le bruitEmbrechts, Jean-Jacques ![]() Learning material (2008) Detailed reference viewed: 40 (1 ULg) Les réponses impulsionnelles directionnelles: évaluation et application dans le cadre de l'acoustique des sallesEmbrechts, Jean-Jacques ; ; Duthoit, Fabienne ![]() Conference (2007) Detailed reference viewed: 33 (10 ULg) A moving listener in a virtual audio environment with particularly irregular reverberation decayEmbrechts, Jean-Jacques ; Lesoinne, Stéphane ; in Proceedings of the 28th Symposium on Information Theory in the Benelux (2007) Detailed reference viewed: 29 (8 ULg) Computation and applications of directional echograms in room and concert hall acousticsEmbrechts, Jean-Jacques ![]() Conference (2007) Detailed reference viewed: 17 (6 ULg) Analysis of different approaches to the management of motor sports noise and application to an international racing trackKaiser, Xavier ; Embrechts, Jean-Jacques ![]() in Proceedings of the Inter-Noise 2007 Congress (2007) Detailed reference viewed: 31 (7 ULg) A video-based human-computer interaction system for audio-visual immersion; Embrechts, Jean-Jacques ; Van Droogenbroeck, Marc et alin Proceedings of SPS-DARTS (2006, March) This paper describes the video and audio tools that have been implemented in a real-type system to immerse a user into a virtual scene. The video tools include motion detection, skin detection by ... [more ▼] This paper describes the video and audio tools that have been implemented in a real-type system to immerse a user into a virtual scene. The video tools include motion detection, skin detection by thresholding, shadow detection and extraction, and finally the user’s head and hands detection. Once this is done, the user (who is surrounded by a matrix of loudspeakers) is able to move a sound source in the horizontal plane around him. Moreover, the sound is auralized by convolution with (directional) room impulse responses, which have been pre-computed by a ray tracing method. The different sound contributions are distributed to the individual loudspeakers by applying the VBAP technique. [less ▲] Detailed reference viewed: 39 (6 ULg) Research Unit in Signal and Image Exploitation (INTELSIG)Verly, Jacques ; Piater, Justus ; Van Droogenbroeck, Marc et alScientific conference (2006) Detailed reference viewed: 5 (1 ULg) A tutorial on scattering and diffusion coefficients for room acoustic surfaces; ; et al in Acta Acustica United with Acustica (2006), 92(1, JAN-FEB), 1-15 There is a need to be able to quantify how sound is reflected from a surface, in terms of how it is spatially dispersed. In recent years, diffusion and scattering coefficients have been developed to ... [more ▼] There is a need to be able to quantify how sound is reflected from a surface, in terms of how it is spatially dispersed. In recent years, diffusion and scattering coefficients have been developed to enable room acoustic prediction models to be more accurate, and designers to evaluate the worth of diffusing surfaces. Two coefficients have been, or are about to be, enshrined in standards. With two coefficients being standardised, there is great potential for confusion. This paper is intended to bring together authors from different areas to explain where the coefficients should and should not be applied. In addition, this tutorial paper will revisit the rationale behind the coefficients and contrast the coefficient definitions and performance. [less ▲] Detailed reference viewed: 100 (4 ULg) Présentation d'un système d'auralisation reproduisant de manière fidèle toutes les caractéristiques spatiales; Embrechts, Jean-Jacques ; Lesoinne, Stéphane ![]() Poster (2006) Detailed reference viewed: 24 (5 ULg) 3D real-time auralization with separate rendering of direct sound, reflections and directional late reverberationLesoinne, Stéphane ; ; Embrechts, Jean-Jacques ![]() in Proceedings of the 2006 international Conference on Auditory Display (2006) Detailed reference viewed: 25 (11 ULg) Introduction aux techniques audio et vidéoEmbrechts, Jean-Jacques ![]() Learning material (2006) Detailed reference viewed: 43 (7 ULg) Calculation of the random-incidence scattering coefficients of a sine-shaped surfaceEmbrechts, Jean-Jacques ; ; et alin Acta Acustica United with Acustica (2006), 92(4, JUL-AUG), 593-603 Random-incidence scattering coefficients obtained by measurement in reverberation chambers (ISO 17497-1) for a particular sine-shaped surface are compared with theoretical results. Holford-Urusovskii's ... [more ▼] Random-incidence scattering coefficients obtained by measurement in reverberation chambers (ISO 17497-1) for a particular sine-shaped surface are compared with theoretical results. Holford-Urusovskii's method and a hybrid plane wave decomposition - FEM method are applied to an infinite sine-shaped surface having the same profile, while the 3D BEM gives numerical results for the finite-size surface. Perfect rigidity (Neumann boundary condition) is assumed in all computations. The validity of the computations is compared and discussed with regard to the approximations involved. Finally, the measured and calculated values of the scattering coefficients are compared. A good correspondence is found, in particular concerning the overall dependence on frequency. Small deviations have however been observed, at low as well as at high frequencies. They will be explained by uncertainties in the measurements and discretisation errors in the calculations. [less ▲] Detailed reference viewed: 36 (10 ULg) The CINEMA Project: A Video-Based Human-Computer Interaction System for Audio-Visual Immersion; Embrechts, Jean-Jacques ; Van Droogenbroeck, Marc et alin ERCIM News (2005), 62 Numerous studies are currently focusing on the modelling of humans and their behavior in 3D environments. The CINEMA project has similar goals but differentiates itself by aiming at enhanced interactions ... [more ▼] Numerous studies are currently focusing on the modelling of humans and their behavior in 3D environments. The CINEMA project has similar goals but differentiates itself by aiming at enhanced interactions, the creation of mixed reality, and the creation of interactive and reactive acoustical environments. Part of the project consists in gesture recognition of a user, who is given the real-time control of auralization and audio spatialization processes. [less ▲] Detailed reference viewed: 48 (12 ULg) Expériences de contrôle actif du bruit dans le bâtiment. Approches globales et locales.; Embrechts, Jean-Jacques ![]() Conference (2005) Detailed reference viewed: 39 (1 ULg) Reproduction d'un espace sonore 3D dans le cadre du projet CINEMA: une expérience interactive dans un monde virtuel; Embrechts, Jean-Jacques ![]() Conference (2005) Detailed reference viewed: 19 (2 ULg) Auralization in Room Acoustics using Directional Impulse Responses Computed by Sound Ray TechniquesEmbrechts, Jean-Jacques ; ; Lesoinne, Stéphane ![]() in Proceedings of the 4th Forum Acusticum Congress (2005) Detailed reference viewed: 94 (9 ULg) Computation of Directional Impulse Responses in Rooms for Better AuralizationEmbrechts, Jean-Jacques ; ; Lesoinne, Stéphane ![]() in Proceedings of the 118th Convention of the Audio Engineering Society (2005) Detailed reference viewed: 15 (6 ULg) Active noise control in frontages of buildings; ; Nemerlin, Jean et alin Proceedings of SPS-DARTS 2005 (2005) Detailed reference viewed: 22 (4 ULg) Random-incidence scattering coefficients of infinite sine-shaped surfacesEmbrechts, Jean-Jacques ![]() in Proceedings of the 4th Forum Acusticum Congress (2005) Detailed reference viewed: 15 (8 ULg)![]() Signal and Image Exploitation at the University of Liège: Strategic Plan and Some ApplicationsVerly, Jacques ; Piater, Justus ; Van Droogenbroeck, Marc et alConference (2004) Detailed reference viewed: 21 (6 ULg) |
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